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Conference Papers Year : 2012

Implicit Tensor-Mass solver on the GPU


The realist and interactive simulation of deformable objects has become a challenge in Computer Graphics. For this, the Tensor-Mass model is a good candidate: it enables local solving of mechanical equations, making it easier to control deformations from collisions or tool interaction. In this paper, a GPU implementation is presented for the implicit integration scheme. Results show a notable speedup, especially for complex scenes.
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hal-00838722 , version 1 (11-04-2017)


  • HAL Id : hal-00838722 , version 1


X. Faure, F. Zara, Fabrice Jaillet, J.-M. Moreau. Implicit Tensor-Mass solver on the GPU. Eurographics/ ACM SIGGRAPH Symposium on Computer Animation (2012), Jul 2012, Lausanne, Switzerland. pp.NA. ⟨hal-00838722⟩
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