Some Perceptual Studies of Animations Based on Physical Models and Shape Coating
Résumé
In this work, we designed virtual animations by generating motion synthesis by means of physical modeling and synthesized shapes mapped on some produced movements. The novelty is that we associated two complementary kinds of figures: on one hand, the movement, as it is built using physical models, which presents realistic and coherent dynamics, and on the other hand, various non realistic shapes that are mapped on them. With this process, we created paradoxical and questioning animated pictures. Then, through psychocognitive experiments, we are investigating the impact of these unusual animations on the human perception and cognition. This led to a first set of human's behavior observations and some first results on human cognition and perception faced to such new perceptive stimuli. Mainly, our approach is to experiment the creative perceptual posture of human subjects confronted to novel types of artistic animations.
Origine : Accord explicite pour ce dépôt
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