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Communication Dans Un Congrès Année : 2008

Analysis of Percussion Grip for Physically Based Character Animation

Résumé

This paper presents the analysis of percussion technique for the simulation of virtual timpani playing situations. The analysis has been processed for two subjects performing with two types of grips (French and German), yielding to the extraction of percussion technique parameters from a motion capture database. These parameters are shown to be necessary for specifying the control and extending the expressivity of the simulation process.
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Dates et versions

hal-00369238 , version 1 (18-03-2009)

Identifiants

  • HAL Id : hal-00369238 , version 1

Citer

Alexandre Bouënard, Marcelo M. Wanderley, Sylvie Gibet. Analysis of Percussion Grip for Physically Based Character Animation. ENACTIVE, Oct 2008, Pisa, Italy. pp.22-27. ⟨hal-00369238⟩
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