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70 Results
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Un éditeur graphique pour le système CASCADE : EDICASModélisation et simulation. Institut National Polytechnique de Grenoble - INPG, 1984. Français. ⟨NNT : ⟩
Theses
tel-00311893v1
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A Model for CSCL Allowing Tailorability: Implementation in the “Electronic Schoolbag” GroupwareGroupware: Design, Implementation, and Use, pp.322-337, 2004, ⟨10.1007/978-3-540-30112-7_27⟩
Book sections
istex
hal-02885266v1
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Raising awareness on Archaeology: A Multiplayer Game-Based Approach with Mixed Reality7th European Conference on Games Based Learning (ECGBL 2013), Oct 2013, Porto, Portugal. pp.336-343
Conference papers
hal-00870447v1
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The Impact of Game Elements on Learner Motivation: Influence of Initial Motivation and Player ProfileIEEE Transactions on Learning Technologies, In press, ⟨10.1109/TLT.2022.3153239⟩
Journal articles
hal-03579428v1
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RoboSpectif : un jeu « sérieux » de recherche prospective sur les usages des « robots mobiles »NETCOM : Réseaux, communication et territoires / Networks and Communications Studies, 2020
Journal articles
halshs-03196162v1
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A formal method to design and evaluate interactive stories for pervasive learning games10th European Conference on Games Based Learning , Oct 2016, Paisley, Scotland, United Kingdom. pp.381-390
Conference papers
hal-01361205v1
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What if we considered awareness for sustainable Kwowledge Management ? Towards a model for self regulated knowledge management systems based on acceptance models of technologies and awarenessInternational Conference KMIS (International conference on Knowledge Management and Information Sharing), Oct 2014, Rome, Italy. pp. 413-418
Conference papers
hal-01263399v1
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Structural Gamification for Adaptation based on Learning AnalyticsEARLI, Aug 2019, Aachen, Germany. pp.383
Conference papers
hal-02147867v1
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Dynamic gamification adaptation framework based on engagement detection through learning analyticsCompanion Proceedings of the 11th International Conference on Learning Analytics & Knowledge LAK21, 2021
Other publications
hal-03196746v1
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A Multiplayer Learning Game based on Mixed Reality to Enhance Awareness on ArchaeologyEAI Endorsed Transactions on Serious Games, 2014, 1 (3), e3. 14 p. ⟨10.4108/sg.1.3.e3⟩
Journal articles
hal-01130945v1
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A Serious Game Environment to Support Organisational Changes in EnterpriseUbiquitous and Mobile Learning in the Digital Age, Springer New York, pp.239--256, 2013, ⟨10.1007/978-1-4614-3329-3_16⟩
Book sections
hal-01221708v1
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De l’efficacité de visualisations indicielles ou symboliques pour la régulation d’activités collaborativesActes de la 28ième conférence francophone sur l’Interaction Homme-Machine, Oct 2016, Fribourg, Suisse. pp.144-154, ⟨10.1145/3004107.3004115⟩
Conference papers
hal-01383911v1
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PLM Serious Game Approach available both for Change Management and Knowledge Assessment11th IFIP International Conference on Product Lifecycle Management (PLM 2014), Jul 2014, Yokohama, Japan. pp.323-332, ⟨10.1007/978-3-662-45937-9_32⟩
Conference papers
hal-01215658v1
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Learning PLM system with a Serious Game19th Advances in Production Management Systems (APMS), Sep 2012, Rhodes, Greece. pp.598-605, ⟨10.1007/978-3-642-40352-1_75⟩
Conference papers
hal-01282398v1
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A Design Space For Meaningful Structural Gamification2018, pp.LBW073
Other publications
hal-01741154v1
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Enhancement of Adaptation and Monitoring in Game-Based Learning EnvironmentsStudent Usability in Educational Software and Games: Improving Experiences, IGI Global, pp.201-220, 2012, 9781466619876. ⟨10.4018/978-1-4666-1987-6.ch009⟩
Book sections
hal-01273028v1
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L'espace numérique de travail du "cartable électronique"®Technologies de l'Information et de la Connaissance dans l'Enseignement Supérieur et de l'Industrie, Oct 2004, Compiègne, France. pp.415-423
Conference papers
edutice-00000732v1
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A Trace-Based Systems Framework : Models, Languages and Semantics2009
Preprints, Working Papers, ...
inria-00363260v2
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Mise en place de la personnalisation dans le cadre des MOOCs7ème Conférence sur les Environnements Informatiques pour l'Apprentissage Humain - EIAH'2015, Jun 2015, Agadir, Maroc. pp.291-300
Conference papers
hal-01177839v1
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New usages for knowledge management through collaborative platformsICKM - International Conference on Knowledge Management, Sep 2009, Amsterdam, Netherlands. pp.10
Conference papers
hal-01437811v1
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Integration of Game Based Learning into a TEL Platform: Application to MOOCs9th European Conference on Games Based Learning (ECGBL 2015), Oct 2015, Steinkjer, Norway. pp.321-331
Conference papers
hal-01261217v1
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Adaptive gamification in education: A literature review of current trends and developmentsEuropean Conference on Technology Enhanced Learning (EC-TEL), Sep 2019, Delft, Netherlands. pp.294-307, ⟨10.1007/978-3-030-29736-7_22⟩
Conference papers
hal-02185634v1
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Efficient QR sequential least square algorithm for high frequency GNSS precise point positioning seismic applicationAdvances in Space Research, 2018, 61 (1), pp.448 - 456. ⟨10.1016/j.asr.2017.10.032⟩
Journal articles
hal-01671057v1
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Problématique d'awareness au sein d'un groupe d'apprenants dans des environnements basés sur le jeuEIAH - Atelier "Serious Games, jeux épistémiques numériques - Méthodologies de recherche pour l'étude des interactions, May 2013, Toulouse, France. pp.47-53
Conference papers
hal-01216132v1
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Social Robots in Collaborative Learning: Consequences of the Design on Students' Perception11th International Conference on Computer Supported Education, May 2019, Heraklion, Greece. ⟨10.5220/0007731205490556⟩
Conference papers
hal-02112520v1
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Analyse de traces et personnalisation des environnements informatiques pour l'apprentissage humainHermes Sciences Publications, pp.280, 2009, IC2 Traité informatique et systèmes d'information, 978-2-7462-2120-8
Books
hal-01499545v1
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Modelling enterprise using concurrent engineering paradigmsJournal of Mathematical Modelling and Scientific Computing, 1997, 8, pp.247-254
Journal articles
hal-01191583v1
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Phobos interior from librations determination using Doppler and star tracker measurementsPlanetary and Space Science, 2013, 85, pp.106-122. ⟨10.1016/j.pss.2013.06.015⟩
Journal articles
hal-02531125v1
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Multi-device Territoriality to Support Collaborative Activities11th European Conference on Technology Enhanced Learning, EC-TEL 2016, Sep 2016, Lyon, France. pp.152-164, ⟨10.1007/978-3-319-45153-4_12⟩
Conference papers
hal-01372051v1
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Améliorer la motivation dans les environnements d'apprentissage basés sur le jeuRevue des Sciences et Technologies de l'Information - Série RIA : Revue d'Intelligence Artificielle, 2011, 2, 25, pp.223-251
Journal articles
hal-01354560v1
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