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Image document

Local spot noise for procedural surface details synthesis

Arthur Cavalier , Guillaume Gilet , Djamchid Ghazanfarpour
Computers and Graphics, 2019, 85, pp.92-99. ⟨10.1016/j.cag.2019.10.003⟩
Journal articles hal-02368110v1

Rendu multi-échelle de pluie et interaction avec l'environnement naturel

Yoann Weber , Vincent Jolivet , Guillaume Gilet , Djamchid Ghazanfarpour
AFIG'2015, 2015, Lyon, France
Conference papers hal-01296427v1

Local random-phase noise for procedural texturing

Guillaume Gilet , Basile Sauvage , Kenneth Vanhoey , Jean-Michel Dischler , Djamchid Ghazanfarpour et al.
SIGGRAPH Asia 2014, 03-06 décembre 2014, Shenzen, China, Dec 2014, Shenzen, China. ⟨10.1145/2661229.2661249⟩
Conference papers hal-03245634v1
Image document

Volumetric Spot Noise for Procedural 3D Shell Texture Synthesis

Nicolas Pavie , Guillaume Gilet , Jean-Michel Dischler , Eric Galin , Djamchid Ghazanfarpour et al.
Computer Graphics and Visual Computing (CGVC), 2016
Journal articles hal-02413269v1

Multi-scale Assemblage for Procedural Texturing

Guillaume Gilet , Jean-Michel Dischler , Djamchid Ghazanfarpour
Computer Graphics Forum, 2012, 31 (7), pp.2117-2126. ⟨10.1111/j.1467-8659.2012.03204.x⟩
Journal articles hal-00765970v1

A phenomenological model for throughfall rendering in real-time

Yoann Weber , Vincent Jolivet , Guillaume Gilet , K. Nanko , Djamchid Ghazanfarpour et al.
Computer Graphics Forum, 2016, 35 (4), pp.13-23. ⟨10.1111/cgf.12945⟩
Journal articles istex hal-02378238v1
Image document

Point-based rendering of trees

Guillaume Gilet , Alexandre Meyer , Fabrice Neyret
Eurographics Workshop on Natural Phenomena, ACM/SIGGRAPH, Aug 2005, Dublin, Ireland. pp.67-72, ⟨10.2312/NPH/NPH05/067-072⟩
Conference papers inria-00537448v1

Local random-phase noise for procedural texturing

Guillaume Gilet , Basile Sauvage , Kenneth Vanhoey , Jean-Michel Dischler , Djamchid Ghazanfarpour et al.
ACM Transactions on Graphics, 2014, 33 (6), pp.195:1-195:11
Journal articles hal-01295389v1

A multiscale model for rain rendering in real-time

Yoann Weber , Vincent Jolivet , Guillaume Gilet , Djamchid Ghazanfarpour
Computers and Graphics, 2015, 50, pp.61-70
Journal articles hal-01295379v1

An Image-Based Approach for Stochastic Volumetric and Procedural Details

Guillaume Gilet , Jean-Michel Dischler
Computer Graphics Forum, 2010, 29 (4), p. 1411-1419
Journal articles hal-00546527v1

Programmation Bayésienne de Robots : Poursuite et fuite de plusiers cibles mobiles

Guillaume Gilet
[Technical Report] 2003
Reports inria-00182140v1
Image document

Porous Flow and Sediment Transport Simulation for Physically-Based Weathering

Theo Jonchier , Arthur Cavalier , Thibault Tricard , Guillaume Gilet , Stephane Merillou et al.
2022
Preprints, Working Papers, ... hal-03696332v1
Image document

Procedural Texture Synthesis by Locally Controlled Spot Noise

Nicolas Pavie , Guillaume Gilet , Jean-Michel Dischler , Djamchid Ghazanfarpour
Computer Science Research Notes, 2016, 24th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision WSCG 2016 Plzen, Czech Republic May 30 – June 3, 2016 Proceedings, 2601, pp.71-79
Journal articles hal-02413318v1

Multiple Kernels Noise for Improved Procedural Texturing

Guillaume Gilet , Jean-Michel Dischler , Djamchid Ghazanfarpour
The Visual Computer, 2012, 28 (6-8), pp.679-689. ⟨10.1007/s00371-012-0711-2⟩
Journal articles istex hal-00766595v1