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59 Results
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Réalité virtuelle - Concepts et outilsTechniques de l'Ingénieur, Éditions Techniques de l'Ingénieur, pp.1-27, 2014
Book sections
hal-00968248v1
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Integrating a grasp exoskeleton into a string-based interface for human-scale interactionsJournal of Computing and Information Science in Engineering, 2008, 8 (4), pp.8(4):041008-9
Journal articles
hal-00783319v1
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An Evaluation of Rendering and Interactive Methods for Volumetric Data Exploration in Virtual Reality Environments2012 Electronic Imaging - Sciences et technology, Jan 2012, San Francisco, United States. pp.[8294-30]
Conference papers
hal-00785341v1
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A Template approach for coupling Virtual Reality and CAD in an immersive car interior design scenarioInternational Journal of Product Development, 2013, 18 (5), ⟨10.1504/IJPD.2013.058449⟩
Journal articles
hal-01477791v1
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Light Virtual Reality systems for the training of conditionally automated vehicle driversIEEE Virtual Reality, Mar 2018, Reutlingen, Germany
Conference papers
hal-01788614v1
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Virtual Agents from 360° Video for Interactive Virtual Reality32nd International Conference on Computer Animation and Social Agents (CASA 2019), Jul 2019, Paris, France. ⟨10.1145/3328756.3328775⟩
Conference papers
hal-02155594v1
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Assessing the Acceptability of Human-Robot Co-Presence on Assembly Lines: A Comparison Between Actual Situations and their Virtual Reality Counterparts23rd IEEE International Symposium on Robot and Human Interactive Communication (ROMAN), Aug 2014, Edinburgh, United Kingdom. ⟨10.1109/ROMAN.2014.6926282⟩
Conference papers
hal-01079580v1
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Some experiments about shape perception in stereoscopic displaysSymposium on Electronic Imaging - IS&T/SPIE, Jan 2009, San Jose, United States. pp.Number 7237-45
Conference papers
hal-00785346v1
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Get ready for automated driving using Virtual RealityAccident Analysis and Prevention, 2018, 118, pp.102-113. ⟨10.1016/j.aap.2018.06.003⟩
Journal articles
hal-01858450v1
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Objective colorimetric validation of perceptually realistic rendering: a study of paint coating materialsJournal of Electronic Imaging, 2016, 25 (6), ⟨10.1117/1.JEI.25.6.061609⟩
Journal articles
hal-01477479v1
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On-Road Evaluation of Autonomous Driving Training14th ACM/IEEE International Conference on Human Robot Interaction, Mar 2019, Daegu, South Korea
Conference papers
hal-02069508v1
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360 versus 3D Environments in VR Headsets for an Exploration TaskICAT-EGVE 2017 - International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Nov 2017, Adelaïde, Australia. ⟨10.2312/egve.20171341⟩
Conference papers
hal-01693646v1
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Réponse Réaliste en Réalité VirtuelleSynthèse d'image et réalité virtuelle [cs.GR]. Sorbonne Université / Université Pierre et Marie Curie - Paris VI, 2018
Habilitation à diriger des recherches
tel-01858478v1
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Illustrating COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Mar 2020, Atlanta, Georgia, United States
Conference papers
hal-02492741v1
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Tâches de conception en environnement immersif par les techniques de réalité virtuellejournées de l'AFRV, Oct 2007, Marseille, France
Conference papers
hal-00785761v1
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Learn how to operate semi-autonomous vehicles with Extended RealityInternational Workshop on Virtual, Augmented and Mixed Reality for Human-Robot Interaction, Mar 2018, Chicago, United States
Conference papers
hal-01788604v1
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Automatic Generation of Interactive 3D Characters and Scenes for Virtual Reality from a Single-Viewpoint 360-Degree Video2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Mar 2019, Osaka, Japan. ⟨10.1109/vr.2019.8797969⟩
Conference papers
hal-02114141v2
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Evaluating Stereoscopic Visualization for Predictive Rendering23rd WSCG International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision, Jun 2015, Plzen, Czech Republic
Conference papers
hal-01256381v1
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Physically based image synthesis of materials: a methodology towards the visual comparison of physical vs. virtual samplesColour and Visual Computing Symposium, Aug 2015, Gjøvik, Norway. ⟨10.1109/CVCS.2015.7274878⟩
Conference papers
hal-01477761v1
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A Study of Distance of Manipulation on the Responsive WorkbenchImmersive Projection Technology Symposium, 2002, Orlando, United States
Conference papers
hal-01479090v1
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Une réflexion sur les usages possibles de la réalité virtuelle immersive en ArchéologieJournal de l'Association Française de Réalité Virtuelle, 2011, 10
Journal articles
hal-01483853v1
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Computer Vision, Imaging and Computer Graphics Theory and ApplicationsSpringer International Publishing, 1474, 2022, Communications in Computer and Information Science, ⟨10.1007/978-3-030-94893-1⟩
Books
hal-03940370v1
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XR et spectacle vivant : un retour d’expérience sur treize projets, de la scénographie à l’accessibilitéJournées d'informatique Théatrale, Oct 2022, Lyon, France
Conference papers
hal-03940271v1
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It''+''I'': Virtual Embodiments as Hybrid ExperiencesJoint Virtual Reality Conference of EGVE - EuroVR, Dec 2013, Saclay, France. pp.91-94, ⟨10.2312/EGVE.JVRC13.091-094⟩
Conference papers
hal-00960849v1
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Une Méthodologie pour Evaluer l'Acceptabilité de la Collaboration Homme-Robot en utilisant la Réalité Virtuelle8èmes journées de l'Association Française de Réalité Virtuelle, Augmentée, Mixte et d'Interaction 3D, Oct 2013, Laval, France
Conference papers
hal-00922749v1
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Interaction en Environnements Immersifs et Retours d’Effort PassifsSynthèse d'image et réalité virtuelle [cs.GR]. Université Pierre et Marie Curie (Paris VI), 2004. Français. ⟨NNT : ⟩
Theses
tel-01479203v1
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Rendu predictif interactif sur clusters hybrides multi-GPUJournées Plénières du GDR Informatique Graphique et Réalité Virtuelle, Oct 2017, Rennes, France
Conference papers
hal-01693777v1
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From Real to Virtual: An Image-Based Rendering Toolkit to Help Bring the World Around Us Into Virtual Reality2020 IEEE 6th Workshop on Everyday Virtual Reality (WEVR), Mar 2020, Atlanta, Georgia, United States
Conference papers
hal-02492896v1
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Presenting COLIBRI VR, an Open-Source Toolkit to Render Real-World Scenes in Virtual Reality2020 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), Mar 2020, Atlanta, Georgia, United States
Conference papers
hal-02492722v1
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A Methodology to Assess the Acceptability of Human-Robot Collaboration Using Virtual Reality19th ACM Symposium on Virtual Reality Software and Technology, Oct 2013, Singapour, Singapore. pp.39-48, ⟨10.1145/2503713.2503726⟩
Conference papers
hal-00875775v1
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