Model-Based Analysis and Evaluation of an Origami Encounter-type Wearable Device
Résumé
This paper presents the analysis of an origamiinspired wearable haptic device designed for cutaneous interaction with the palm. The device employs a structured mechanism to render edges, tips, and surfaces by dynamically adjusting force and velocity parameters. A detailed evaluation of inverse kinematics and velocity-force relationships is conducted to evaluate device reachable configurations and performance in trajectory execution. The findings contribute to the development of advanced wearable haptic systems, improving tactile interaction and enhancing user experience in digital and physical applications.
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