An English listening comprehension learning game and its effect on phonological awareness
Résumé
Abstract Elementary school teachers in France are responsible for teaching English, but most are not specialists. They need support, particularly for listening comprehension. Hence, we designed Luciole, an English listening comprehension learning game for 6-to-9-year-old French pupils. A first study showed that children who played Luciole developed their listening comprehension in English but, unexpectedly, also improved their phonological awareness in French, even though only about 5% of Luciole’s activities are related to phonology. Based on these results, another study with a bilingual phonological awareness test and a streamlined data collection method was designed to try to replicate the previous results and to explore their origin. The results for listening comprehension were replicated, but not the results for phonological awareness. We provide guidelines for a more reliable phonological awareness test, and we conclude that using digital tools in the classroom can be beneficial for young learners’ listening skills.
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