EscapeCell: Serious Game Integration to a University Biology Course on an E-Learning Platform - Archive ouverte HAL
Proceedings/Recueil Des Communications Année : 2024

EscapeCell: Serious Game Integration to a University Biology Course on an E-Learning Platform

Résumé

This paper presents EscapeCell, a Serious Game to help undergraduate students understand plant cellular biology. Each course chapter is enriched with one mini-game, a gamification module integrated into the e-learning platform and several reminders of the game in the course material. We conducted a study on 117 students to compare their exam results with a control group from last year. We also correlated the collected feedback from the students and usage tracks. This helped us measure the usefulness of specific game elements such as a non-player character that provides help and bonus information modules hidden throughout the mini-games. The preliminary results indicate that the integration of EscapeCell improves students’ learning outcomes in the final exam and that Blob, the virtual tutor, facilitates the usage of the mini-games. Although the bonus information modules do not directly correlate with the final exam result, they show a positive correlation with the scores of the intermediate tests - the multiple-choice questions (MCQs) - taken by the students just after playing the mini-games.
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Dates et versions

hal-04722786 , version 1 (06-10-2024)

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Copyright (Tous droits réservés)

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Ying-Dong Liu, Bertrand Marne, Iza Marfisi-Schottman, Tiphaine Galpin, Aurore Caruso. EscapeCell: Serious Game Integration to a University Biology Course on an E-Learning Platform. Games and Learning Alliance Conférence, 14475, Springer Nature Switzerland, pp.13-22, 2024, Lecture Notes in Computer Science, ⟨10.1007/978-3-031-49065-1_2⟩. ⟨hal-04722786⟩
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