Learning in Competitive-Cooperative Games for Anti-Poaching
Résumé
In today’s world, endangered species are threatened by widespread poaching, requiring intelligent land patrol strategies to effectively detect and prevent such activities. Several recent works have developed game-theoretic models for anti-poaching where equilibrium strategies
correspond to effective patrol strategies [6]. Due to the complexity of the models, simulators
are usually developed and Multi-Agent Reinforcement Learning (MARL) methods are pro-
posed to learn these strategies. Yet, even as anti-poaching emerges as a popular domain for
MARL, the absence of both a general model and a publicly accessible implementation hinders
both the evaluation and development of new solutions. In this work, we aim to provide such a
model of Anti-Poaching with a publicly available implementation.