3D Character Posing from 2D Sketches for Storyboarding - Archive ouverte HAL
Proceedings/Recueil Des Communications Année : 2021

3D Character Posing from 2D Sketches for Storyboarding

Résumé

Storyboard is a critical stage in the 3D animated movie production field. It defines the breakdown, the shots, the main actions, and offers the first visual appearance of the upcoming movie. During this step, artists must enter into an ideation process in order to prototype the acting, expressions and poses of their characters and use them to develop the story line. By working exclusively on a 2D medium, storyboard artists have a partial view of the future 3D scene. The purpose of this study is to ease the transition from the storyboard to the 3D layout scene while using digital tools. In this paper, we focus mainly on the issue of character posing. Our goal is to set up a new workflow for story boarders, that will let the user create character poses in an expressive way by preserving the artist’s natural drawing gesture. This workflow will bring the user into an augmented co-creative process with digital tools.
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Dates et versions

hal-04451780 , version 1 (11-02-2024)

Identifiants

Citer

Sophia Mouajjah, Cédric Plessiet. 3D Character Posing from 2D Sketches for Storyboarding. 2021 7th International HCI and UX Conference in Indonesia (CHIuXiD), IEEE, pp.12-15, 2021, 978-1-6654-0780-9. ⟨10.1109/CHIuXiD54398.2021.9650611⟩. ⟨hal-04451780⟩
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