The effect of losing a gamified crowdsourcing campaign on participants' engagement with the platform: an experimental study - Archive ouverte HAL Accéder directement au contenu
Communication Dans Un Congrès Année : 2022

The effect of losing a gamified crowdsourcing campaign on participants' engagement with the platform: an experimental study

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hal-04446404 , version 1 (08-02-2024)

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  • HAL Id : hal-04446404 , version 1

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Chaïma Siala, Abdelmajid Amine. The effect of losing a gamified crowdsourcing campaign on participants' engagement with the platform: an experimental study. 38ème Congrès International de l'AFM, May 2022, Tunis, Tunisia. ⟨hal-04446404⟩
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