Effect of Task Ludification on Subjective Responses to Mental Workload During Digitalized Cognitive Task. - Archive ouverte HAL
Communication Dans Un Congrès Année : 2022

Effect of Task Ludification on Subjective Responses to Mental Workload During Digitalized Cognitive Task.

Résumé

Cognitive tasks usually used in rehabilitation or evaluation of cognitive functions are viewed as effortful or frustrating, which often leads to participant disengagement and high mental workload (MWL). The challenge is to increase the task’s commitment while decreasing MWL and maintaining similar impact on cognitive functions. Introducing playfulness could decrease the part of MWL due to endogenous factors (like demotivation) without affecting the task’s cognitive aspect. Nevertheless, there is no study investigating the link between ludification, commitment, and MWL and the performance’s repercussions. Therefore, we developed a protocol to compare the subjective MWL for three conditions of a cognitive task that differed depending on the degree of ludification. Overall, our results showed that performances were not influenced by ludification, confirming that it did not reduce the effects on cognitive functions solicited during the task. Regarding the impact on engagement and MWL, it will be discussed in light of different models of MWL.
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Dates et versions

hal-04285509 , version 1 (14-11-2023)

Identifiants

  • HAL Id : hal-04285509 , version 1

Citer

Lina-Estelle Louis, Aurélien van Langhenhove, Vincent Roualdes, Saïd Moussaoui, Isabelle Milleville-Pennel. Effect of Task Ludification on Subjective Responses to Mental Workload During Digitalized Cognitive Task.. 63rd annual meeting of the Psychonomic Society, Nov 2022, Boston, France. ⟨hal-04285509⟩
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