Toward a competency model of video games effective players
Résumé
In this paper, we discuss the collaborative competencies developed while playing a video game such as CounterStrike. Collaborative competencies have been explored using a reference model developed for organizations to produce public value. Video games players were observed and interviewed to identify differentiating competencies and produce a competency model that needs further validation.
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DECORTIS-MYP2010.pdf (148.02 Ko)
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DECORTIS-MYP2010 (1).pdf (148.02 Ko)
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