Communication Dans Un Congrès Année : 2022

An investigation of design in virtual reality across the variation of training degree and visual realism

Résumé

Research showed that immersive technologies can significantly improve the design process. However, it is important to consider the ease of implementation of solutions (e.g. price, simplicity). Therefore, the objective of this study was to analyze the uses of two types of virtual environments that are relatively simple to implement: a basic model of a room and its 3D scan. Participants made sketches using a virtual reality application, provided by the instructors, in each of the two different VR environments. The sketches are proposals to a furniture co-creation task. Results indicate a better co-creation process during the second session than during the first, which reveals that training is an important criterion in this case. Furthermore, co-creation is felt to be better in the case of the modeled place compared to the 3D scan. This result could be due to the presence of useless virtual objects that can cause a distraction to the participants. These results are discussed from an applicative standpoint.

Fichier principal
Vignette du fichier
Fleury et al An investigation of design in virtual reality across.pdf (617.39 Ko) Télécharger le fichier
Origine Fichiers produits par l'(les) auteur(s)
Licence
HAL

Fait partie de hal-03994739 Texte Laurent Dupont, Mauricio Camargo, Laure Morel. Proceeding of the 2022 IEEE 28th International Conference on Engineering, Technology and Innovation (ICE/ITMC) & 31st International Association For Management of Technology (IAMOT) Joint Conference. 2022 IEEE 28th International Conference on Engineering, Technology and Innovation (ICE/ITMC) & 31st International Association For Management of Technology (IAMOT) Joint Conference, IEEE, 2023, 978-1-6654-8817-4. ⟨10.1109/ICE/ITMC-IAMOT55089.2022⟩. ⟨hal-03994739⟩

HAL

Est citée par hal-04133301 Objet présenté à une conférence Laurent Dupont, Cristian Caceres Mendoza, Giovanny Arbelaez Garces, Sylvain Fleury. Innovative User eXperience approach for the design of a multi-sided platform. 2023 IEEE 29th International Conference on Engineering, Technology and Innovation (ICE/ITMC), University of Edinburgh, Jun 2023, Edinburgh, United Kingdom. pp.1-13, ⟨10.1109/ICE/ITMC58018.2023.10332326⟩. ⟨hal-04133301⟩

HAL

Cite hal-03425853 Objet présenté à une conférence Marc Pallot, Laurent Dupont, Sylvain Fleury, Gina Araque-Tellez, Simon Richir. Investigating the Impact of Visual Representations during Ideation: Towards Immersive eXperience Design. 2021 IEEE International Conference on Engineering, Technology and Innovation (ICE/ITMC), Jun 2021, Cardiff, United Kingdom. pp.1-8, ⟨10.1109/ICE/ITMC52061.2021.9570244⟩. ⟨hal-03425853⟩

HAL

Cite hal-03540148 Article Sylvain Fleury, Benjamin Poussard, Philippe Blanchard, Laurent Dupont, Peter Meister Broekema, et al.. Innovative Process for Furniture Design: Contributions of 3D Scan and Virtual Reality. Computer-Aided Design and Applications, 2022, 19 (5), pp.868-878. ⟨10.14733/cadaps.2022.868-878⟩. ⟨hal-03540148v3⟩

Dates et versions

hal-03783608 , version 1 (22-09-2022)

Licence

Identifiants

Citer

Sylvain Fleury, Laurent Dupont, Noémie Chaniaud, Saadallah Tamazart, Benjamin Poussard, et al.. An investigation of design in virtual reality across the variation of training degree and visual realism. 2022 IEEE 28th International Conference on Engineering, Technology and Innovation (ICE/ITMC) & 31st International Association For Management of Technology (IAMOT) Joint Conference, Université de Lorraine, Laboratoire ERPI, Jun 2022, Nancy, France. pp.1-7, ⟨10.1109/ICE/ITMC-IAMOT55089.2022.10033258⟩. ⟨hal-03783608⟩
182 Consultations
446 Téléchargements

Altmetric

Partager

  • More