Video game players’ personality traits: An exploratory cluster approach to identifying gaming preferences. - Archive ouverte HAL
Article Dans Une Revue Psychology of Popular Media Culture Année : 2020

Video game players’ personality traits: An exploratory cluster approach to identifying gaming preferences.

Résumé

We examined the relationship between Big Five personality and narcissistic traits and video game players' profiles. A total of 546 game users (78.8% men, 21.2% women; M age ϭ 21.64 years, SD ϭ 4.78) completed self-report measures of personality traits, including Narcissism subdimensions, and different video game playing behaviors (time spent playing, frequency of game use, game genre, and type of interaction sought) in an online survey. Results indicated that daily game players reported lower Extraversion and Conscientiousness and higher Exploitativeness/Entitlement than less frequent players. Negative correlations were found between the frequency of game use index and Openness, Conscientiousness, and Extraversion, but not Agreeableness. Concerning game genre, positive correlations were found between sport and Extraversion, Leadership/Authority, and Exploitativeness/Entitlement, between role-playing and Openness, and between strategy and Special Person. Cluster analyses identified 4 video game user profiles: casual, challenge, hardcore, and arousal. Casual video game players scored higher on Extraversion and Conscientiousness than the other 3 groups, and lower on Neuroticism than the hardcore and arousal video game players. Arousal video game players were characterized by lower scores on Openness than the other video game players. Challenge video game players scored lower on Leadership/Authority and Grandiosity/Exhibitionism than the other groups. These results suggest that certain personality characteristics are associated with the development of video game use preferences. Public Policy Relevance Statement The current study explored relationships between personality traits and different types of video game playing. Cluster analysis identified four video game player types: casual, arousal, challenge, and hardcore. Daily game players reported lower Extraversion and Conscientiousness and higher Exploitativeness/Entitlement than less frequent players.
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Dates et versions

hal-03746955 , version 1 (04-11-2022)

Identifiants

Citer

Catherine Potard, Audrey Henry, Abdel-Halim Boudoukha, Robert Courtois, Alexandre Laurent, et al.. Video game players’ personality traits: An exploratory cluster approach to identifying gaming preferences.. Psychology of Popular Media Culture, 2020, 9 (4), pp.499-512. ⟨10.1037/ppm0000245⟩. ⟨hal-03746955⟩
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