An Overview to Games and Gaming for Native and Foreign Language Learning - Archive ouverte HAL
Article Dans Une Revue ALSIC - Apprentissage des Langues et Systèmes d'Information et de Communication Année : 2022

An Overview to Games and Gaming for Native and Foreign Language Learning

Kay Berkling
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  • PersonId : 1153957
Roger Gilabert Guerrero
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  • PersonId : 1153958

Résumé

In the last few decades, scholars have come to accept that developing problem-solving abilities and their associated language skills is a serious matter that requires careful and theory-driven design. Advances in digitalisation, game-based learning (Yang & Cheng, 2022), and serious games (Garris, Ahlers & Driskell, 2002; Acquah & Katz, 2020) have facilitated enormous design decisions that contribute to overall skill development.

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hal-03745355 , version 1 (04-08-2022)

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  • HAL Id : hal-03745355 , version 1

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Eva Schaeffer-Lacroix, Kay Berkling, Roger Gilabert Guerrero. An Overview to Games and Gaming for Native and Foreign Language Learning. ALSIC - Apprentissage des Langues et Systèmes d'Information et de Communication, 2022, Games and Gaming for Native and Foreign Language Learning: Aims, Disciplines, Methods and Technologies, 25 (1). ⟨hal-03745355⟩
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