Characterizing User Roles in HCI Technologies for Nature Exploration
Abstract
The exploration and the discovery of nature through walking, cycling, touring, trekking and hiking are targeted by this work, part of an ongoing research on persuasive user interaction. Considering HCI solutions dedicated to discover and explore nature, we uncover several classes of roles that users may endorse during a long-term usage of such interactive solutions. We claim the importance of these roles as, leveraging persuasion, they may contribute to increase the nature discovery experience and to sustain motivation through user interaction. In this contribution we share the early insights from our first studies on the Mhikes platform, designed for such kind of nature-involved activities, and present our research directions for further investigations.
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