When Gamification meets Learning Analytics
Résumé
This workshop aims to gather researchers from both the Gamification and Learning analytics domains. These two complementary approaches have a common goal: to improve learner motivation and engagement. While the gamification approach tends to integrate motivational mechanisms relevant for learners into learning environments, learning analytics aim at identifying and predicting learner motivation and engagement during a course. Researchers will be invited to present their ongoing projects at the intersection of these two areas, in order to identify the future agenda for the research field.
Origine | Fichiers éditeurs autorisés sur une archive ouverte |
---|