Intelligent Games for Learning and the Remediation of Dyslexia: Using Automaticity Principles - Archive ouverte HAL
Article Dans Une Revue IEEE Systems, Man, and Cybernetics Magazine Année : 2021
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hal-03171133 , version 1 (16-03-2021)

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Hossein Jamshidifarsani, Samir Garbaya, Theodore Lim, Pierre Blazevic. Intelligent Games for Learning and the Remediation of Dyslexia: Using Automaticity Principles. IEEE Systems, Man, and Cybernetics Magazine, 2021, 7 (1), pp.15-24. ⟨10.1109/MSMC.2020.3007131⟩. ⟨hal-03171133⟩
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