terre
Résumé
In this paper, I present terre, an online virtual reality (VR) installation offering a critical reflection on Machine Learning (ML) and audiovisual media. As a researcher in Human-Computer Interaction (HCI) and ML and practitioner in music and design, I consider terre not only as an artistic experimental installation, but also as a scientific experimental setup for interdisciplinary reflection on interaction design for sound and image. Rather than precise analyses, methods, or answers, my wish is to create an interactive installation that would be experienceable by HCI and ML researchers, in the hope of making certain design issues toward audiovisual media sensible and debatable between communities.
Origine : Fichiers produits par l'(les) auteur(s)
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