Process of creating educational uses by teachers from a 3D simulation of a house home automation to teach technology
Résumé
It is part of a project funded by the Ministry of National Education, the research center of technology science-CReSTIC (EA 3804), the University of Reims Champagne Ardenne in partnership with Real Games (Portuguese company). It highlights, through the introduction of a new tool, the limits and the possibilities of changing teaching practices, building the foundations and how these uses can spread throughout the teaching community.