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First Steps for Determining Agent Intention in Dynamic Epistemic Logic

Abstract

Modeling intention is essential to explain decisions made by agents. In this work, we propose a model of intention in epistemic games, represented in dynamic epistemic logic. Given a property and a sequence of actions already performed by a player in such a game, we propose a method able to determine whether the player had the intention to obtain the property. An illustration of the method is given using a simplified version of the collaborative game Hanabi.
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Dates and versions

hal-02946618 , version 1 (23-09-2020)

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Nathalie Chetcuti-Sperandio, Alix Goudyme, Sylvain Lagrue, Tiago de Lima. First Steps for Determining Agent Intention in Dynamic Epistemic Logic. 12th International Conference on Agents and Artificial Intelligence (ICAART 2020), Feb 2020, Valletta, Malta. pp.725-733, ⟨10.5220/0008991207170724⟩. ⟨hal-02946618⟩
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