Les espaces des possibles dans le cinéma interactif. Un exemple de huis clos interactif : Until Dawn (Supermassive Games, 2015)
Origin | Explicit agreement for this submission |
---|
Loading...
Origin | Explicit agreement for this submission |
---|
Florence Plet-Nicolas : Connect in order to contact the contributor
https://hal.science/hal-02882503
Submitted on : Thursday, July 2, 2020-5:35:19 PM
Last modification on : Monday, April 24, 2023-1:04:09 PM
Long-term archiving on : Wednesday, September 23, 2020-9:21:00 PM