FVPM simulation of scratching induced by a spherical indenter
Abstract
This article presents a single particle scratching simulation using the Finite Volume Particle Method (FVPM). FVPM is a variant of the well-known Smooth Particles Hydrodynamics method (SPH) which is locally conservative and consistent, what's more it features advantages of mesh-free methods for handling moving interfaces and multi-scale interpolation. The test material is represented by overlapping particles and data exchanges occur through the interfaces. The indenter is modeled as a rigid sphere whose path is a straight horizontal line. The resulting surface topography as well as constraints and scratching efforts have been numerically studied. The FVPM simulation code assessed in this article has been found suitable for the scratching simulation based on a comparison with other results from the literature. The presented results suggest the possibility to simulate more complex surface finishing operations. Manufacturing processes based on abrasion material removal, such as the grinding process, will be considered in the future.
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