//================================================================================================== // S i m u l a t i o n Interface // By Bruno Bachelet //================================================================================================== // Copyright (c) 1999-2016 // Bruno Bachelet - bruno@nawouak.net - http://www.nawouak.net // // This file is part of the B++ Library. This library is free software; you can redistribute it // and/or modify it under the terms of the GNU Library General Public License as published by the // Free Software Foundation; either version 2 of the License, or (at your option) any later // version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; // without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See // the GNU Library General Public License for more details (http://www.gnu.org).
/*DESCRIPTION*/ /* This module provides facilities for discrete-event visual simulation. It provides a framework called B++ Simulator. */
// File Name //------------------------------------------------------------------------------------- #line __LINE__ "simulation.hpp"
// Guardian //-------------------------------------------------------------------------------------- #ifndef guSimulation #define guSimulation
// Headers //--------------------------------------------------------------------------------------- #include <bpp/simulation/simulator.hpp> /*INCLUDE*/
namespace bpp {
// Macrocommands //--------------------------------------------------------------------------------- #undef vpattern_argument1 #undef vpattern_argument2 #undef vpattern_attribute #undef vpattern_construction #undef vpattern_instantiate #undef vpattern_parameterize #undef vpattern_signature #undef gpattern_argument1 #undef gpattern_argument2 #undef gpattern_attribute #undef gpattern_construction #undef gpattern_instantiate #undef gpattern_parameterize #undef gpattern_signature #undef gpattern_class
// Namespaces //------------------------------------------------------------------------------------ #define public_area simulation #define private_area simulation_private
namespace public_area { /*NAMESPACE*/ using namespace simulationSimulator; } namespace private_area {}
// Types & Classes //------------------------------------------------------------------------------- namespace public_area {} namespace private_area {}
// Functions Interface //--------------------------------------------------------------------------- namespace public_area {} namespace private_area {}
// Errors //---------------------------------------------------------------------------------------- namespace public_area {}
// Constants & Variables //------------------------------------------------------------------------- namespace public_area {} namespace private_area {}
// X X X Interface //------------------------------------------------------------------------------ namespace {}
// Functions Inline //------------------------------------------------------------------------------ namespace public_area {} namespace private_area {}
// X X X Inline //--------------------------------------------------------------------------------- namespace {}
// End //------------------------------------------------------------------------------------------- } #undef public_area #undef private_area #endif |
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