Realism Score for Immersive Virtual Reality Systems and Driving Simulators - Archive ouverte HAL
Communication Dans Un Congrès Année : 2016

Realism Score for Immersive Virtual Reality Systems and Driving Simulators

Résumé

Traditional 2D or 3D quality assessment methods are not sufficient to assess the realism of the outputs of a simulator/immersive virtual reality system. We propose an assessment method based on a scoring system through a new approach. The objective of this paper is to propose a score scale for any simulator or immersive display system that would represent how close to the human visual system the signals that are sent through the display are. Weighted items considered are contrast, acuity, frames per seconds, brightness, field of view and the number of color available.
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Dates et versions

hal-01933119 , version 1 (19-12-2018)

Identifiants

  • HAL Id : hal-01933119 , version 1

Citer

Benoit Perroud, Stéphane Régnier, Andras Kemeny, Frédéric Merienne. Realism Score for Immersive Virtual Reality Systems and Driving Simulators. Driving Simulation Conference, Sep 2016, Paris, France. pp.213-215. ⟨hal-01933119⟩
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