Toward a Web of Audio Things
Résumé
Recent developments of web standards, such as WebAu-dio, WebSockets or WebGL, has permitted new potentialities and developments in the field of interactive music systems. Until now, research and development efforts have principally focused on the exploration and validation of the concepts and on building prototypes. Nevertheless, it remains important to provide stable and powerful development environments for artists or researchers. The present paper aims at proposing foundations to the development of an experimental system, by analysing salient properties of existing computer music systems, and showing how these properties could be transposed to web-based distributed systems. Particularly, we argue that changing our perspective from a Mobile Web to a Web of Thing approach could allow us to tackle recurrent problems of web-based setups. We finally describe a first implementation of the proposed platform and two prototype applications.
Origine | Fichiers produits par l'(les) auteur(s) |
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