Using the Soundpainting Language to Fly a Swarm of Drones - Archive ouverte HAL Access content directly
Book Sections Year : 2017

Using the Soundpainting Language to Fly a Swarm of Drones

Sébastien Bottecchia
Serge Chaumette
  • Function : Author
  • PersonId : 830501
Mateo Cecconello
  • Function : Author
Josu Rekalde
  • Function : Author
Myriam Desainte-Catherine
  • Function : Author
  • PersonId : 951603


The goal of this position paper is to explore an existing structured gestural language, called Soundpainting, to control and direct a swarm of autonomous drones. Soundpainting already integrates the notion of groups of entities and makes it possible to address one single entity of a set/subset, still being able to address the set as a whole. The key point is that Soundpainting has been designed for directing a set of improvising live performers, and, thus, we link this ability of improvisation to the capacity of decision of the autonomous drones. Indeed, Soundpainting allows a real exchange and an adaptive dialogue between the soundpainter and the group, enabling contextual interpretation by each individual, and generating rich interaction and dialogue. With a systematical analysis of the Soundpainting gestures, we show that it is perfectly adaptable to the context of the flying swarms of drones.
Not file

Dates and versions

hal-01695441 , version 1 (29-01-2018)



Nadine Couture, Sébastien Bottecchia, Serge Chaumette, Mateo Cecconello, Josu Rekalde, et al.. Using the Soundpainting Language to Fly a Swarm of Drones. Chen J. Advances in Intelligent Systems and Computing, 595, Springer, Cham, pp.39-51, 2017, AHFE 2017: Advances in Human Factors in Robots and Unmanned Systems, 978-3-319-60383-4. ⟨10.1007/978-3-319-60384-1_5⟩. ⟨hal-01695441⟩


155 View
0 Download



Gmail Facebook Twitter LinkedIn More