Prosodiya – A Mobile Game for German Dyslexic Children
Abstract
Approximately 4–10% of the German population suffers from developmental dyslexia. The learning disorder afffects educational, personal , and social development of children in a negative way. Mobile serious games have the potential to support dyslexic primary-school children in addition to school support and learning therapy. We propose such a mobile serious game called " Prosodiya " , with the help of which dyslexic children can improve their reading and writing performance. Prosodiya includes innovative and evidence-based interventions that focus on improving the awareness of linguistic features related to syllable stress. We report the results of a pilot study of a preliminary version of the game. Results indicate that the children enjoyed playing the game, that their motivation was maintained, and that they wanted more levels.
Origin : Files produced by the author(s)
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