Synthetic Animals in Synthetic Worlds
Résumé
This paper provides an overview of various research efforts that aim at designing adaptive animats, i.e. synthetic animals able to survive in synthetic worlds. The control architectures of these animats are either programmed by a human designer or, more or less, automatically determined by means of nature-mimicking processes such as learning, evolution and development. The paper concludes with a brief discussion of the directions in which future animat research should be oriented.