A versatile workstation for the diffusion, mixing, and post-production of spatial audio
Résumé
This paper presents a versatile workstation for the diffusion, mixing, and post-production of spatial sound. Designed as a virtual console, the tool provides a comprehensive environment for combining channel–, scene–, and object–based audio. The incoming streams are mixed in a flexible bus architecture which tightly couples sound spatialization with reverberation effects. The application supports a broad range of rendering techniques (VBAP, HOA, binaural, etc.) and it is remotely controllable via the Open Sound Control protocol.
Origine | Fichiers éditeurs autorisés sur une archive ouverte |
---|