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Conference Papers Year : 2017

Design and Evaluation of Zoom-based 3D Interaction Technique for Augmented Reality

Abstract

Real-time 3D interaction with augmented reality (AR) environments is one of the main features of any AR system. However, selecting and manipulating distant 3D virtual objects in AR still suffer from lack of accuracy and precision. In this paper, we propose an alternate 3D interaction technique called “Zoomin” for selection and manipulation distant objects in immersive video see-through augmented reality. Zoom-in interaction technique is based on the idea of zooming the captured images. This allows bringing closer both of real and virtual distant objects, while keeping the spatial registration between the virtual and the real scenes thanks to a robust real-time computer vision algorithm for pose estimation. An evaluation and comparison with other well-known technique are given at the end of this paper, in order to validate our proposed approach.
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Dates and versions

hal-01509503 , version 1 (18-04-2017)

Identifiers

  • HAL Id : hal-01509503 , version 1

Cite

Abdelkader Bellarbi, Samir Otmane, Nadia Zenati, Hayet Belghit. Design and Evaluation of Zoom-based 3D Interaction Technique for Augmented Reality. 19th ACM Virtual Reality International Conference (VRIC 2017), Mar 2017, Laval, France. (elec. proc.). ⟨hal-01509503⟩
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