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Communication Dans Un Congrès Année : 2015

Content and task based navigation for structural biology in 3D environments

N. Ferey
Marc Baaden
P. Bourdot

Résumé

Visualisation and exploration of molecular experimental results play a crucial role in structural biology. By visualizing and analysing the 3 dimensional structure of a molecule - possibly over time thanks to simulation tools - scientists try to understand its functional role in the cell. Stereoscopic rendering features are historically used in structural biology and experts are thus quite familiar with virtual environment and 3D interaction. Since the dawn of virtual reality, immersive environments have been used to bring scientists into the heart of complex molecular scenes while adding an interactive dimension. However, in immersive environments as well as in desktop contexts, many issues concerning navigation need to be addressed when exploring molecular content. Among these issues, lack of spatial awareness and the cybersickness phenomenom encountered in navigation tasks are major obstacles to overcome to avoid any degradation of the experience and efficiency. It is interesting to highlight the fact that even if navigation is very frequently studied in virtual environments, most of the studies produce generic paradigms that are only applicable to realistic virtual scenes. These approaches do not explicitly take into account the content of the 3D scene and the task of the end user. In this study, we present some new implementation of navigation paradigms based on tasks and contents, dedicated to molecular biology and designed with the involvement of experts in structural biology. These paradigms are independent of the interaction context and can be indifferently used in a daily desktop context or in immersive environments ranging from CAVEs to HMDs.
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Dates et versions

hal-01498020 , version 1 (29-03-2017)

Identifiants

Citer

M. Trellet, N. Ferey, Marc Baaden, P. Bourdot. Content and task based navigation for structural biology in 3D environments. Virtual and Augmented Reality for Molecular Science (VARMS@IEEEVR), 2015 IEEE 1st International Workshop on, Mar 2015, Arles, France. pp.31--36, ⟨10.1109/VARMS.2015.7151726⟩. ⟨hal-01498020⟩
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