Continuous Legged Locomotion Planning
Résumé
While only continuous motions are possible, the way contacts appear and disappear confers to legged locomo-tion a characteristic discontinuous nature that is traditionally shared by the algorithms used for legged locomotion planning. In this paper we show that this discontinuous nature can disappear if the notion of collision is well redefined, and we efficiently solve two different practical problems of legged locomotion planning with algorithms based on an approach that establishes a bridge between discrete and continuous planning. The first problem consists of reactive footstep planning with a biped robot, and the second one of non-gaited locomotion planning with a hexapod.
Domaines
Informatique [cs]Origine | Fichiers produits par l'(les) auteur(s) |
---|
Loading...