Dynamic Game Balancing: An Evaluation of User Satisfaction - Archive ouverte HAL
Communication Dans Un Congrès Année : 2006

Dynamic Game Balancing: An Evaluation of User Satisfaction

Gustavo Andrade
  • Fonction : Auteur
Geber Ramalho
  • Fonction : Auteur
Alex Sandro Gomes
  • Fonction : Auteur
Vincent Corruble

Résumé

User satisfaction in computer games seems to be influenced by game balance, the level of challenge faced by the user. This work presents an evaluation, performed by human players, of dynamic game balancing approaches. The results indicate that adaptive approaches are more effective. This paper also enumerates some issues encountered in evaluating users’ satisfaction, in the context of games, and depicts some learned lessons.
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Dates et versions

hal-01338534 , version 1 (28-06-2016)

Identifiants

  • HAL Id : hal-01338534 , version 1

Citer

Gustavo Andrade, Geber Ramalho, Alex Sandro Gomes, Vincent Corruble. Dynamic Game Balancing: An Evaluation of User Satisfaction. AAAI conference on Artificial Intelligence and Interactive Digital Entertainement, Jun 2006, Marina del Rey, California, United States. pp.3-8. ⟨hal-01338534⟩
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