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Conference Papers Year : 2014

Accurate thickness computation of a B-Rep model on the GPU

Abstract

In this paper, we present a technique that calculates the thickness of a B-Rep model. This calculation is performed directly on trimmed NURBS and not on a triangular approximation. We determine the thickness in parallel on GPU, by computing the radius of maximal spheres contained within the B-Rep model. The results are presented by a color-coded thickness map. A detailed study of our results demonstrates a very important gain in stability, precision and computation time compared to others approaches.
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Dates and versions

hal-01301048 , version 1 (07-04-2017)

Identifiers

  • HAL Id : hal-01301048 , version 1

Cite

Grégoire Lemasson, Jean-Claude Iehl, Florence Zara, Vincent Baudet, Philippe Arthaud, et al.. Accurate thickness computation of a B-Rep model on the GPU. International Conference on Computer Graphics, Visualization and Computer Vision (WSCG 2014), Jun 2014, Pilsen, Czech Republic. pp.151-158. ⟨hal-01301048⟩
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