Design of a participatory decision making agent architecture based on argumentation and influence function - Application to a serious game about biodiversity conservation - Archive ouverte HAL Access content directly
Conference Papers Year : 2009

Design of a participatory decision making agent architecture based on argumentation and influence function - Application to a serious game about biodiversity conservation

Alessandro Sordoni
  • Function : Author
Jean-Pierre Briot
Isabelle Alvarez
Eurico Vasconcelos
  • Function : Author
Marta Irving
  • Function : Author
Gustavo Melo
  • Function : Author
Vinicius Sebba Patto
  • Function : Author
  • PersonId : 980337

Abstract

This paper addresses an ongoing experience in the design of an artificial agent taking decisions and combining them with the decisions taken by human agents. The context is a serious game research project, aimed at computer-based support for participatory management of protected areas (and more specifically national parks) in order to promote biodiversity conservation and social inclusion. Its objective is to help various stakeholders (e.g., environmentalist, tourism operator) to collectively understand conflict dynamics and explore negotiation strategies for the management of parks. In this paper, after introducing the design of our serious game, named SimParc, we will describe the architecture of the decision making agent playing the role of the park manager. In the game, the park manager makes final decisions based on its own analysis and also on the votes of the stakeholders. It includes two modules: 1) individual decision – based on a model of argumentation, which also provides a basis to justify and explain the decision; 2) participatory decision – to take into account the preferences/votes from the stakeholders.
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Dates and versions

hal-01297490 , version 1 (04-04-2016)

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  • HAL Id : hal-01297490 , version 1

Cite

Alessandro Sordoni, Jean-Pierre Briot, Isabelle Alvarez, Eurico Vasconcelos, Marta Irving, et al.. Design of a participatory decision making agent architecture based on argumentation and influence function - Application to a serious game about biodiversity conservation. The Symposium on COGnitive systems with Interactive Sensors (COGIS'09), Nov 2009, Paris, France. ⟨hal-01297490⟩
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