Iterative Krylov methods for gravity problems on graphics processing unit - Archive ouverte HAL
Communication Dans Un Congrès Année : 2013

Iterative Krylov methods for gravity problems on graphics processing unit

Résumé

This paper presents the performance of linear algebra operations together with their uses within iterative Krylov methods for solving the gravity equations on Graphics Processing Unit (GPU). Numerical experiments performed on a set of real gravity matrices arising from the Chicxulub crater are exposed, showing the performance, robustness andefficiency of our algorithms, with a speed-up of up to thirty in double precision arithmetics.
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Dates et versions

hal-01273963 , version 1 (15-02-2016)

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Abal-Kassim Cheik Ahamed, F. Magoules. Iterative Krylov methods for gravity problems on graphics processing unit. 12th International Symposium on Distributed Computing and Applications to Business, Engineering and Science (DCABES), Sep 2013, Kingston, London, United Kingdom. ⟨10.1109/dcabes.2013.10⟩. ⟨hal-01273963⟩
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