Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds? - Archive ouverte HAL Accéder directement au contenu
Article Dans Une Revue International Journal of Design and Innovation Research Année : 2014

Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?

Résumé

We present an empirical study on direct selection tasks in virtual environment (VE). The aim is to assess the interest of a new markerless hand tracking system, based on a time-of-flight 3D camera, on a classical mouse, by comparing performances and subjective judgments relatively to utility, usability and immersion. Performances were similar with our system, compared to the mouse, but the perceived usefulness and immersion were judged better. Our system remains lower than the mouse in terms of efficiency and satisfaction. The study reported here, through a simple selection task, demonstrates the interest of this type of camera for real time motion capture. This contribution is a first step and we have to further study more complex task like navigation in virtual environments and object manipulation (moving, scaling, and orientation).
Fichier principal
Vignette du fichier
LAMPA-P&I_IJODIR_2014_CHRISTMANN_RICHIR.pdf (708.38 Ko) Télécharger le fichier
Origine : Fichiers produits par l'(les) auteur(s)
Loading...

Dates et versions

hal-01175239 , version 1 (10-07-2015)

Identifiants

  • HAL Id : hal-01175239 , version 1
  • ENSAM : http://hdl.handle.net/10985/9760

Citer

Franck Hernoux, Olivier Christmann, Simon Richir. Is a Time-Of-Flight Camera Better than a Mouse for 3D Direct Selection in Virtual Worlds?. International Journal of Design and Innovation Research, 2014, 19(1), pp.1-20. ⟨hal-01175239⟩
87 Consultations
100 Téléchargements

Partager

Gmail Facebook X LinkedIn More