Spatial Programming for Music Representation and Analysis
Résumé
In this paper, we show how some musical objects and some algorithmic problems arising in musical theory can be rephrased in spatial terms. This leads to the development of meaningful spatial representations and of efficient spatial pro- grams. The corresponding developments have been implemented in MGS, a rule-based spatial programming language.
Origine | Fichiers produits par l'(les) auteur(s) |
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