Parallel Branch and Bound on a CPU-GPU System
Résumé
Hybrid implementation via CUDA of a branch and bound method for knapsack problems is proposed. Branch and bound computations can be carried out either on the CPU or on the GPU according to the size of the branch and bound list, i.e. the number of nodes. Tests are carried out on a Tesla C2050 GPU. A first series of computational results showing a substantial speedup is displayed and analyzed.
Origine | Fichiers produits par l'(les) auteur(s) |
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