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Conference Papers Year : 2006

SOUND AND MUSIC DESIGN FOR GAMES AND INTERACTIVE

Abstract

This paper presents the sound and music specialty of the master at ENJMIN (Ecole Nationale des Jeux et Media Interactifs Numériques: Graduate School of Games and Interactive Media) ( h t tp://www.enjmin.f r ) . The sound specialty is opened to composers, musicians, sound engineers, sound designers. The main goals of the school are to teach the use of sound and music in interactive media in general and video games in particular and the ability to work in multidisplinary teams. In the first section we present the whole master goal. The second section is devoted to the description of the sound programme. The third section presents other activities of the school (continuous, training, international partnership, research). The studio presentation will develop these topics through several students project’s demo.
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Dates and versions

hal-01125247 , version 1 (06-03-2015)

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  • HAL Id : hal-01125247 , version 1

Cite

Cécile Le Prado, Stéphane Natkin. SOUND AND MUSIC DESIGN FOR GAMES AND INTERACTIVE. SMC'06, Third Sound and music computing Conf., Marseille, Jan 2006, X, France. pp.4. ⟨hal-01125247⟩

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