SOUND AND MUSIC DESIGN FOR GAMES AND INTERACTIVE
Résumé
This paper presents the sound and music specialty of the
master at ENJMIN (Ecole Nationale des Jeux et Media
Interactifs Numériques: Graduate School of Games and
Interactive Media) ( h t tp://www.enjmin.f r ) . The sound
specialty is opened to composers, musicians, sound
engineers, sound designers. The main goals of the
school are to teach the use of sound and music in
interactive media in general and video games in
particular and the ability to work in multidisplinary
teams. In the first section we present the whole master
goal. The second section is devoted to the description of
the sound programme. The third section presents other
activities of the school (continuous, training,
international partnership, research). The studio
presentation will develop these topics through several
students projects demo.