Reproducible Triangular Solvers for High-Performance Computing - Archive ouverte HAL
Pré-Publication, Document De Travail Année : 2015

Reproducible Triangular Solvers for High-Performance Computing

Résumé

On modern parallel architectures, floating-point computations may become non-deterministic and, therefore, non-reproducible mainly due to non-associativity of floating-point operations. We propose an algorithm to solve dense triangular systems by leveraging the standard parallel triangular solver and our, recently introduced, multi-level exact summation approach. Finally, we present implementations of the proposed fast repro-ducible triangular solver and results on recent NVIDIA GPUs.
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Dates et versions

hal-01116588 , version 1 (13-02-2015)
hal-01116588 , version 2 (14-02-2015)

Identifiants

  • HAL Id : hal-01116588 , version 1

Citer

Roman Iakymchuk, David Defour, Caroline Collange, Stef Graillat. Reproducible Triangular Solvers for High-Performance Computing. 2015. ⟨hal-01116588v1⟩
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