Latest evolutions of the FTS real-time engine
Résumé
In this paper we present the latest evolution of
the execution engine of jMax, the Ircam environment for
real-time musical applications. Already known as FTS, this
DSP engine has now evolved into the virtual machine of a
language which is a superset of the well-known Max
"message system." Details of the new architecture will
be presented, as well as issues regarding portability to
other platforms.