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Communication Dans Un Congrès Année : 2013

The Galaxian Project : A 3D Interaction-Based Animation Engine

Résumé

This demonstration paper presents a space battle simulation, which was designed using the Interaction-Oriented approach IODA, and implemented within the 3D professional game engine Unity. After giving an overview of the simulation, we explain how it was built through a step-by-step setup, and how the use of interactions enable infinite extensions.
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Dates et versions

hal-00826412 , version 1 (29-10-2013)

Identifiants

  • HAL Id : hal-00826412 , version 1

Citer

Philippe Mathieu, Sébastien Picault. The Galaxian Project : A 3D Interaction-Based Animation Engine. 11th International Conference on Practical Applications of Agents and Multi-Agent Systems (PAAMS'2013), May 2013, Salamanca, Spain. pp.312-315. ⟨hal-00826412⟩
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