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Article Dans Une Revue IEEE Vehicular Technology Magazine Année : 2010

COLLADA + MPEG-4 OR X3D + MPEG-4

Résumé

The paper is an overview of 3D graphics assets and applications standards.The authors analyzed the three main open standards dealing with three-dimensional (3-D) graphics content and applications, X3D, COLLADA, and MPEG4, to clarify the role of each with respect to the following criteria: ability to describe only the graphics assets in a synthetic 3-D scene or also its behavior as an application, compression capacities, and appropriateness for authoring, transmission, and publishing. COLLADA could become the interchange format for authoring tools; MPEG4 on top of it (as specified in MPEG-4 Part 25), the publishing format for graphics assets; and X3D, the standard for interactive applications, enriched by MPEG-4 compression in the case of online ones. The authors also mentioned that in order to build a mobile application, a developer has to consider different hardware configurations and performances, different operating systems, different screen sizes, and input controls.

Dates et versions

hal-00551823 , version 1 (04-01-2011)

Identifiants

Citer

Marius Preda, Ivica Arsov, Francisco Moran Burgos. COLLADA + MPEG-4 OR X3D + MPEG-4. IEEE Vehicular Technology Magazine, 2010, 5 (1), pp.39-47. ⟨10.1109/MVT.2009.935544⟩. ⟨hal-00551823⟩
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