Gaze tracking, attention and interactive applications
Résumé
In this report, we address the use of gaze tracking in order to adapt entertainment and edutainment applications according to user behavior, and more precisely his attention. We developped a framework dedicated to the analysis of attention (region of interest and model of inattention) and we have implemented it in a general agent-based architecture.
Origine | Fichiers produits par l'(les) auteur(s) |
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