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Communication Dans Un Congrès Année : 2006

Embodied conversational agents : computing and rendering realistic gaze patterns

Résumé

We describe here our efforts for modeling multimodal signals exchanged by interlocutors when interacting face-to-face. This data is then used to control embodied conversational agents able to engage into a realistic face-to-face interaction with human partners. This paper focuses on the generation and rendering of realistic gaze patterns. The problems encountered and solutions proposed claim for a stronger coupling between research fields such as audiovisual signal processing, linguistics and psychosocial sciences for the sake of efficient and realistic human-computer interaction.
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Dates et versions

hal-00143624 , version 1 (26-04-2007)

Identifiants

  • HAL Id : hal-00143624 , version 1

Citer

Gérard Bailly, Frédéric Elisei, Stephan Raidt, Alix Casari, Antoine Picot. Embodied conversational agents : computing and rendering realistic gaze patterns. Pacific Rim Conference on Multimedia Processing, Oct 2006, Hangzhou, China. pp.9-18. ⟨hal-00143624⟩

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