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The Design of Emotions: How the Digital is Making us More EmotionalEmotion-oriented Systems, Hermès, 2011
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A Method Story about Brainstorming with Visually Impaired People for Designing an Accessible Route Calculation SystemACM CHI 2016 - chi4good, May 2016, San José, United States
Conference papers
hal-01279207v1
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Communications et stratégiesnew challenges for the video game industry, 2013, 73, pp.81-103
Journal articles
hal-01270037v1
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Design in research. Re-thinking design contribution to sciencetable ronde Design et recherche - Futur en Seine, Jun 2014, Paris, France. pp.1-8
Conference papers
hal-01065914v1
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RFID technology : fostering human interactionsGET 2009 : IADIS International Conference Game and Entertainment Technologies , Jun 2009, Carvoeiro, Algarve, Portugal. pp.67 - 74
Conference papers
hal-01367817v1
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Systèmes d'interaction émotionnelleCatherine Pelachaud. Systèmes d'interaction émotionnelle, Hermès, pp.371-394, 2009
Book sections
hal-00865323v1
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Multimodal human machine interactions in virtual and augmented realityMultimodal Signals : Cognitive and Algorithmic Issues : COST Action 2102 and euCognition International School Vietri sul Mare, Italy, April 21-26, 2008 Revised Selected and Invited Papers , 5398, Springer-Verlag, pp.1 - 23, 2009, Lecture Notes in Computer Science, 978-3-642-00524-4. ⟨10.1007/978-3-642-00525-1_1⟩
Book sections
hal-00472794v1
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L’aventure épistémologique contemporaine. Rencontres autour des travaux d’Anne-Françoise SchmidBooks hal-02174102v1 |
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Virtual empathy: designing for togetherness in the context of e-learningNext Generation Learning (NGL), Feb 2012, Falun, Sweden
Conference papers
hal-02288356v1
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Gaming on the Move: Urban Experience as a New Paradigm for Mobile Pervasive Game DesignSpringer Multimedia Systems Journal, 2010, 16 (1), pp.43-55
Journal articles
hal-00865313v1
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Expérimentation technique et création : l'implication des utilisateurs dans l'invention des médiasCommunication & langages, 2011, 168, pp.91-117
Journal articles
hal-01270056v1
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Le design de nos existences à l'époque de l'innovation ascendanteBernard Stiegler. Le design de nos existences à l'époque de l'innovation ascendante, Mille et une nuits, Fayard, pp.287-291, 2008
Book sections
hal-00870264v1
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Second Life, une mise en jeu des médiasSecond Life, les petits matins, pp.111-121, 2007
Book sections
hal-00870266v1
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CONCLUSION : L’aventure épistémologique contemporaineChrysos, P. et Gentès, A. L’aventure épistémologique contemporaine, Éditions Kimé, pp.345-349, 2019
Book sections
halshs-02000012v1
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Expérimentation technique et création : l’implication des utilisateurs dans l’invention des médiasCommunication & langages, 2011, 2 (168), pp.91-117. ⟨10.4074/S0336150011012087⟩
Journal articles
hal-02005963v1
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PLUG: "Secrets of the Museum": a Pervasive Game Taking Place in a MuseumICEC 2009, Jun 2009, Paris, France. pp.67-74
Conference papers
hal-00865318v1
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L'intime à l'épreuve du réseauCommunication & langages, 2007, 152, pp.89-105
Journal articles
hal-00870269v1
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Les alternatives aux réseaux sociaux : l'architecture distribuée et le design de médiaBook sections hal-01400995v1 |
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Design, meaning making and constructive fixation: conceptualizing semiotic conditions to the process of designingIASDR Conference: Consilience and Innovation in Design, Aug 2013, Tokyo, Japan. pp.3509-3519
Conference papers
hal-01133769v1
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Openness, graphic design and visual practices of science: exploration to promote innovationIASDR, Sep 2019, MANCHESTER, United Kingdom
Conference papers
hal-02901900v1
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Virtual empathy: designing for togertherness in the context of e-learningNext generation learning conference, Feb 2012, Falun, Sweden
Conference papers
hal-01944366v1
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From ANT to Material agency: a design and science research workshopIASDR 2017 Re-research, Oct 2017, CINCINNATI, United States
Conference papers
hal-02174075v1
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The Rhetoric of Design for Debate: triggering conversation with an " uncanny enough " artefactDesign’s Big Debates: Pushing the Boundaries of Design Research- DRS 2014, Design Research Society, Jun 2014, Umeå, Sweden. pp.1049-1061
Conference papers
halshs-01270043v1
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Social Class, School and Visual Impairments: Reflections from the fieldInteraction Design for Children, ACM Sigchi, Jun 2017, Stanford, United States
Conference papers
hal-01592248v1
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The In-discipline of Design. Bridging the Gap between Engineering and the HumanitiesBooks hal-02174098v1 |
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Traduction et recherche techniqueCulture et recherche, 2011, 124, pp.23
Journal articles
hal-00870198v1
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Nouveaux médias au musée : Le visiteur équipéCulture et Musées, 2012, 19 (1), pp.67-91. ⟨10.3406/pumus.2012.1648⟩
Journal articles
hal-02006000v1
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De la traduction comme médiation et création interlinguistique des interactions humainesRevue des Interactions Humaines Médiatisées (RIHM) = Journal of Human Mediated Interactions, 2010, 10 (1), pp.3-26
Journal articles
hal-00865314v1
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Qu'est-ce que le bon design ?mercredi BAM, Jun 2019, Paris, France
Conference papers
hal-02901989v1
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Designing empathy: the Role of a "Control-Room" in an E-learning environmentIADIS International Conference e-Learning, International Association For Development of the Information Society, Jul 2012, Lisbonne, Portugal
Conference papers
hal-01944357v1
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